Welcome to the next edition of BSF's 2000 Characters. Regarding the updates mentioned last issue, those will be released tomorrow (Monday) midday, so I will reserve discussion about those when they are released at that time. So now let's get into what's coming up next along with what's in the works for down the road.
Some of the short term happenings will be getting some of the currently offline and unfinished features up and running. This includes the FAQ, Photo Album, and translations. These were unfortunately down longer than anticipated but I will be making sure to get their respective issues resolved and them back online. Some updates to the way translations are handled will allow for more languages to be added more easily. There are a couple of languages I am interested in having added. Details about this will be made available at a later date so keep an eye out if you are interested in helping to translate the game and we decide to implement a language that you're fluent in.
I mentioned last time that a casino is currently being developed to the version 2 style of casinos. Progress is still being made with this casino and I am really happy with how it is turning out. I will go ahead and mention now that the casino that is receiving the update is Blackjack. It is great to see how the version 2 style of casinos makes a table game like Blackjack a lot more fun and engaging; especially when it includes the various functions of Blackjack that were previously missing such as splitting, doubling down, etc. Once development has completed it will enter a closed testing phase for some time and then be released. I will continue to update you on the progress of this.
A feature that has recently entered early development is one that is similar to Missions in that it provides continued goals to accomplish through various game features. I am actually really excited for this feature and want to make sure it's as polished as it was originally planned to be when it is released. While I am not going to announce what the feature is at this time, it is something you may be able to guess. It will definitely add continued playability to the game in terms of things to do.
Another down the road feature that we are planning to completely revamp is the crew system. The current crew system has been itself for quite a long time. We want to introduce a lot more functionality when it comes to crews so that their offerings are more than just a forum, cheaper guns/protections, etc., as well as having a more complex structuring. Our team has been discussing a lot of different possibilities and what exactly we want the new crew system to become. This is something that hasn't entered development yet and probably won't until some of the aforementioned things have been completed and released. However, it is something to look out for down the road and I'm confident that we'll be able to put something together that will greatly improve the crew system.
And that should pretty much wrap this issue up. I've really been enjoying doing this series, even just for the two issues so far. We've got some great things coming, both now and in the future. I mentioned some of the main ones but we have several smaller/side features we're always working on as well as various bug fixing so I hope you enjoy all that's to come.