Last updated:   Editor: ShyLord


BSF's 2000 Characters BSF2000

Thanks for checking out the third edition of BSF's 2000 Characters. Unfortunately, not a lot has changed since the last edition as the next features will be in development for a bit more time. As most of you have noticed, the latest set of missions as well as some other features were recently released. I'll mostly be recapping on some of that as well as giving a small status update on what was discussed last issue. Potentially not the most exciting of issues, but sometimes not a lot happens in the span of two weeks so I apologize for that.

Anyways, I hope you're enjoying the latest set of missions. I wanted to try some new ways of completing them such as having players partner up or having to finish the mission without break once you start it; but also revisit some last round ideas such as the previous Duesenberg mission that I saw players had mentioned they enjoyed as it gave value to such cars. I also wanted to add a larger amount of booze running missions to fit the basic premise of the game, which is why you'll probably be seeing them every few missions. We're already passed the number of missions from previous rounds and I'm excited to keep upping the count. The next set is being worked out and will be released in the future weeks.

Some of the other updates included in the recent release are cosmetic or minor, but I still think they were each worth their efforts. Those players with large amounts of cash will be able to visually see their fortune on their homepage and others will be able to see theirs grow. Additionally, players in Europe can feel a bit more at home with the background scenes better matching their time. Obviously not the most impactful of changes, but I always think it's important to keep the game polished to help put it in a higher standard. But I do like to make sure to mix it with actual gameplay features; hence I thought it paired well with the mission release.

The features I have previously mentioned are still in development. This includes the new blackjack which I honestly cannot wait for and have been putting a lot of time into. I'm excited to get it released and it's something I really think players will enjoy. Alongside this is the upcoming feature that gives more things to accomplish which should complement Missions very nicely as well as the entire game itself. But again, these features take some time to get finished so unfortunately there isn't a lot more I can tell you about them besides they're still being worked on and making nice progress.

And that's going to do it for this issue. I apologize for the lack of new information but I hope I was still able to put together something that you enjoyed reading. Needless to say some issues will be more exciting than others just based on what's going on, but I still want to keep you all updated. As always, I hope you're enjoying Round 7 and I'm happy to have you here playing it, regardless of your level of play-style. I know I'm enjoying the round and I'm excited to continue developing it. So until next time, have fun!