Hello everyone! I hope you all have had a great couple of weeks. This is the fourth edition of BSF's 2000 Characters and I hope you enjoy it. Features in the production factory have been a bit slowed due to happenings in other areas, both game-related and non-. However, I'm hoping that should change here shortly and our new Updates page will start getting some new content.
As some of you may know, Bootleggers will be celebrating its 9th birthday this September. Back when I was just toying with the idea of making Bootleggers I don't think I ever would have thought that nine years later I'd still be here continuing with it. It means a lot to me that Bootleggers has made it this far and that it still has a wonderful community. But with time comes the need for the game to continue venturing out and finding new ways to satisfy both current and new players. I've been working on new areas of the business end of the game for a few weeks now, hence the progress slowdown regarding previously mentioned upcoming features, to help with attracting new faces to the game. That, mixed with some of the "new player friendly" updates that you may have noticed appearing throughout the game, along with the general improvement of the game as a whole will hopefully breed some new life into the game in the coming future; not to mention increase the enjoyment of the game for our current players at the same time. I'm hoping that in just over 3 months, when Bootleggers celebrates another birthday, that the features released in the meantime and the other aspects that have been being worked on will have made a noticeable impact to the game.
Don't get me wrong, I'm really happy with how this round has been going; but it's important to me to always look towards the future and strive for better. Bootleggers as a game and all of you as it's community deserve that. I know I've said it before, but I really do mean it when I say I'm excited to see what the future holds for the game. This is because I know of the plans myself and the EG team have discussed and I know how much such plans will do for the game. It's just always hard to balance how much to share to keep the community updated on everything that's to come and how much not to share to keep a competitive edge. I've already mentioned some of the features that will be appearing next, but know that it's just the tip of the iceberg of what's to come. We have some great stuff in the works star(2000)ting with what you already know from previous editions. The rest will be announced in due time.
That's going to wrap up this latest edition. Thanks for taking the time to read it and hopefully you've been enjoying the game. Things took a bit of a pause while other areas were explored and worked on. But some awesome stuff is going to be emerging and I hope you stick around to see it all. So until next time, have fun!