At this moment a crew lacks a headquarter, a place where they can defend themselves. Members are scattered all over America in various states and own different properties which the crew bank taxes. They have access to a private forum to discuss their strategy and other elements of the game. But what about a common ground where they can stockpile and fortify in order to fend off attacks?
In movies gangs and crews own places like nightclubs. They do drug deals and store money in safes having the regular business as a front. The disadvantage is they all gather in the same location. But the advantage is with sentries posted in various strategic locations they have a heads up warning before they are attacked. They all grab guns and ammo in order to shoot first.
In the game of Bootleggers this could be a feature where clubs would be introduced and crew members in the same state can sleep in the safehouse for protection. Anyone in the safehouse that gets attacked should automatically be able to shoot the attacker as a group and stop an attack in its tracks. Or possibly the game could decide that being in a safehouse means you can't be attacked!
Another useful element this feature could provide would be to allow the crew bank to 'hire' bodyguards for a weekly or monthly fee. The bodyguards could have various levels of ability and number in order to provide early warning systems or even shoot first and alert everyone to an attack. The top may even give players a bm with a username and location of the attacker if they are in the safe house so they can immediately shoot the player before anyone dies! Bodyguards could even have guarddogs or more powerful weapons than normal players but only have limited time periods they can be used for, such as between one am and six am every day, setable by the crew boss.
Of course this would unbalance the game terribly making it almost impossible to kill a crew, unless there was a way to 'bribe' guards and turn them to your side so they can attack the players asleep in the safehouse. Even worse they could give out false attack warnings making players waste resources before the real attack happens!
As with any new feature a lot of testing will be required before being added to the game! This is just the shell of an idea which would need to be worked on and improved. But it would be quite realistic and improve a crew's ability to protect itself. As always, good luck and happy ranking!