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	<id>https://www.bootleggers.us/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maniac</id>
	<title>Bootleggers Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.bootleggers.us/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maniac"/>
	<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Special:Contributions/Maniac"/>
	<updated>2026-06-16T11:52:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Bootleggers_Wiki_Home_Page&amp;diff=606</id>
		<title>Bootleggers Wiki Home Page</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Bootleggers_Wiki_Home_Page&amp;diff=606"/>
		<updated>2024-08-13T12:37:49Z</updated>

		<summary type="html">&lt;p&gt;Maniac: Changed protection level for &amp;quot;Bootleggers Wiki Home Page&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Welcome page ===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Bootleggers Wiki; your essential guide to the game and its features. Please use the [https://www.bootleggers.us/helpdesk.php HelpDesk] if you need any further assistance or have questions.&lt;br /&gt;
&lt;br /&gt;
=== Using this Wiki ===&lt;br /&gt;
The Wiki has a sidebar that mirrors the menu you find in game, so if you need help with a particular page, you should easily find the corresponding guide for it. &lt;br /&gt;
&lt;br /&gt;
Within each Wiki page you will find links that take you into more detail on particular things you might find, for example the Home page guide might refer to being able where you will see your items, a corresponding link to the Items page will take you to the detailed description of items. &lt;br /&gt;
&lt;br /&gt;
There is also a powerful search function, searching for a particular term will return pages titled or including your search phrase. &lt;br /&gt;
&lt;br /&gt;
At the bottom of each page you will find a link back to the corresponding page in the game (where available)&lt;br /&gt;
&lt;br /&gt;
=== Editing the Wiki ===&lt;br /&gt;
We aim to keep the wiki updates as new developments and updates are made to the game, you can find a log of the changes here; [[Updates]]. If you spot something that you think needs an update, please contact the [https://www.bootleggers.us/helpdesk.php HelpDesk].&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Bootleggers_Wiki_Home_Page&amp;diff=605</id>
		<title>Bootleggers Wiki Home Page</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Bootleggers_Wiki_Home_Page&amp;diff=605"/>
		<updated>2024-08-13T12:35:30Z</updated>

		<summary type="html">&lt;p&gt;Maniac: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Welcome page ===&lt;br /&gt;
&lt;br /&gt;
Welcome to the Bootleggers Wiki; your essential guide to the game and its features. Please use the [https://www.bootleggers.us/helpdesk.php HelpDesk] if you need any further assistance or have questions.&lt;br /&gt;
&lt;br /&gt;
=== Using this Wiki ===&lt;br /&gt;
The Wiki has a sidebar that mirrors the menu you find in game, so if you need help with a particular page, you should easily find the corresponding guide for it. &lt;br /&gt;
&lt;br /&gt;
Within each Wiki page you will find links that take you into more detail on particular things you might find, for example the Home page guide might refer to being able where you will see your items, a corresponding link to the Items page will take you to the detailed description of items. &lt;br /&gt;
&lt;br /&gt;
There is also a powerful search function, searching for a particular term will return pages titled or including your search phrase. &lt;br /&gt;
&lt;br /&gt;
At the bottom of each page you will find a link back to the corresponding page in the game (where available)&lt;br /&gt;
&lt;br /&gt;
=== Editing the Wiki ===&lt;br /&gt;
We aim to keep the wiki updates as new developments and updates are made to the game, you can find a log of the changes here; [[Updates]]. If you spot something that you think needs an update, please contact the [https://www.bootleggers.us/helpdesk.php HelpDesk].&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Protection&amp;diff=601</id>
		<title>Protection</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Protection&amp;diff=601"/>
		<updated>2023-04-09T19:20:17Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* For a safe early life */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=For a safe early life=&lt;br /&gt;
Protection, most commonly known as beginners protection, prevents other players from whacking you when you first begin a new life. Listed below are all the ways you may lose this protection.&lt;br /&gt;
&lt;br /&gt;
* Reaching the rank of Boss ([[Ranks]])&lt;br /&gt;
* Banking $10,000,000 or more in the [[Local Bank]]&lt;br /&gt;
* Holding any property&lt;br /&gt;
* Being in a [[Crew]]&lt;br /&gt;
* [[Whack]]&amp;lt;nowiki/&amp;gt;ing another player&lt;br /&gt;
* Havin&amp;lt;nowiki/&amp;gt;g more than 10 concurrent searches using [[Private Investigators]]&lt;br /&gt;
* Living for more than 14 days&lt;br /&gt;
* Having someone beat up in [[Jail]] (keys to the yard)&lt;br /&gt;
* Using a lead arrow&lt;br /&gt;
* Using a Baseball Bat&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Protection&amp;diff=600</id>
		<title>Protection</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Protection&amp;diff=600"/>
		<updated>2023-02-14T21:41:51Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* For a safe early life */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=For a safe early life=&lt;br /&gt;
Protection, most commonly known as beginners protection, prevents other players from whacking you when you first begin a new life. Listed below are all the ways you may lose this protection.&lt;br /&gt;
&lt;br /&gt;
* Reaching the rank of Boss ([[Ranks]])&lt;br /&gt;
* Banking $10,000,000 or more in the [[Local Bank]]&lt;br /&gt;
* Holding any property&lt;br /&gt;
* Being in a [[Crew]]&lt;br /&gt;
* [[Whack]]&amp;lt;nowiki/&amp;gt;ing another player&lt;br /&gt;
* Havin&amp;lt;nowiki/&amp;gt;g more than 10 concurrent searches using [[Private Investigators]]&lt;br /&gt;
* Living for more than 14 days&lt;br /&gt;
* Having someone beat up in [[Jail]] (keys to the yard)&lt;br /&gt;
* Using a lead arrow&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Home&amp;diff=599</id>
		<title>Home</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Home&amp;diff=599"/>
		<updated>2023-02-07T19:55:28Z</updated>

		<summary type="html">&lt;p&gt;Maniac: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The home page contains information about your character. =&lt;br /&gt;
&lt;br /&gt;
=== Stamp Album ===&lt;br /&gt;
You can view your entire Stamp Collection here.  &lt;br /&gt;
&lt;br /&gt;
=== Bottle Bash ===&lt;br /&gt;
This is only visible when you have completed the “Events” stamp collection. &lt;br /&gt;
&lt;br /&gt;
=== Crew News ===&lt;br /&gt;
If you are part of an organization; a [[Crew]] or a gang, messages will be displayed here that have been put forward by your Capo, or any other member with editing rights. &lt;br /&gt;
&lt;br /&gt;
=== Monthly Revenue ===&lt;br /&gt;
In this section of the home page, you can view both current and past revenue periods, as well as the option to view the leaderboard for each period.  &lt;br /&gt;
&lt;br /&gt;
You can check your total revenue, a breakdown of where your revenue has been earned, and your current rank on the leaderboard. &lt;br /&gt;
&lt;br /&gt;
You may also &amp;quot;Go to Leaderboard&amp;quot;. Here you can check other players' revenue, on the Individuals Leaderboard, as well as crew total revenue, on the Organizations Leaderboard.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous Statistics ===&lt;br /&gt;
Here you can see your current criminal statistics, casino activity, social activity and miscellaneous activity. You can also use the drop down menu to view what your statistics were at past promotions. &lt;br /&gt;
&lt;br /&gt;
=== Achievements ===&lt;br /&gt;
Here you can see all of the [[Achievements]] available in the game as well as those that you have already obtained. Achievements are in the form of bottle caps, scrolling through them will let you know what the objective is to be awarded the achievement, and those achieved will be colored as opposed to greyed out.&lt;br /&gt;
&lt;br /&gt;
Some achievements have different star ratings associated with them. Click the Achievement name to view the goals for each star. &lt;br /&gt;
&lt;br /&gt;
=== Promotions ===&lt;br /&gt;
All of your past (rank) promotions, the date and their rewards can be viewed here. &lt;br /&gt;
&lt;br /&gt;
=== Go to the Home page ===&lt;br /&gt;
https://www.bootleggers.us/news.php&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Rackets&amp;diff=598</id>
		<title>Rackets</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Rackets&amp;diff=598"/>
		<updated>2022-12-28T12:53:31Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Rackets based on Ranks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Passive Income from your criminal empire=&lt;br /&gt;
&lt;br /&gt;
=== General Information ===&lt;br /&gt;
Rackets are the best way for players to gain passive income. The higher your rank the more influence you will have to use on rackets. To check how much influence you have, open your character menu and look for the influence bar. Rackets gain income every hour unless an item is used to speed them up. Below you can find a list of rackets that you can choose from.&lt;br /&gt;
&lt;br /&gt;
Rackets max out after 72 hours, and will need to be collected before then for them to start generating income again. &lt;br /&gt;
&lt;br /&gt;
If you are in a [[Crew]] - your rackets can help lockdown a city, see [[City Control]] for more information. &lt;br /&gt;
&lt;br /&gt;
=== Rackets based on [[Ranks|Rank]]&amp;lt;nowiki/&amp;gt;s ===&lt;br /&gt;
* No Show Job&lt;br /&gt;
** Unlocked at Scum&lt;br /&gt;
** Must be in a crew&lt;br /&gt;
** Costs 0 Influence&lt;br /&gt;
** $2,000 per hour&lt;br /&gt;
* Numbers Racket&lt;br /&gt;
** Unlocked at Gangster&lt;br /&gt;
** Costs 1 influence.&lt;br /&gt;
** $660 per hour&lt;br /&gt;
* Ice Delivery Racket&lt;br /&gt;
** Unlocked at Assassin&lt;br /&gt;
** Costs 5 influence.&lt;br /&gt;
** $3,750 per hour&lt;br /&gt;
* Street Hooker Protection&lt;br /&gt;
** Unlocked at Respectable Boss&lt;br /&gt;
** Costs 8 influence&lt;br /&gt;
** $7,500 per hour&lt;br /&gt;
* Loan Shark Operation&lt;br /&gt;
** Unlocked at Legendary Godfather&lt;br /&gt;
** Costs 15 Influence&lt;br /&gt;
** $16,250 per hour&lt;br /&gt;
&lt;br /&gt;
=== Rackets from [[Items]] ===&lt;br /&gt;
* Chicago Red Light District&lt;br /&gt;
** Unlocked by equipping a Rose Stickpin&lt;br /&gt;
** $10,000 per hour&lt;br /&gt;
* Graveyard Shift&lt;br /&gt;
** Unlocked by equipping the Scythe&lt;br /&gt;
** Requires rank of Boss or higher&lt;br /&gt;
** $7,000 per hour&lt;br /&gt;
* Fruit of your labor Racket&lt;br /&gt;
** Unlocked by completing a successful Organized Crime a Fruit Car&lt;br /&gt;
** $50,000 Per hour&lt;br /&gt;
** Duration of 5 days&lt;br /&gt;
&lt;br /&gt;
=== Rackets from [[Perks]] ===&lt;br /&gt;
* Rose Nursery&lt;br /&gt;
** Unlocked by completing Cupids Community Bust Challenge. Valentines Day&lt;br /&gt;
** Money gained is based on recent deaths in the graveyard&lt;br /&gt;
** $1,000 per hour base income&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Ranks&amp;diff=597</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Ranks&amp;diff=597"/>
		<updated>2022-12-02T13:50:41Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Rank Progression */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Rank Progression =&lt;br /&gt;
# Legendary Don (highest rank) [20,000 HP]&lt;br /&gt;
# Respectable Don [13,000 HP]&lt;br /&gt;
# Don [7,000 HP]&lt;br /&gt;
# Legendary Godfather [4,000 HP]&lt;br /&gt;
# Godfather [2,700 HP]&lt;br /&gt;
# Respectable Boss [1,700 HP]&lt;br /&gt;
# Boss [900 HP]&lt;br /&gt;
# Assassin [500 HP]&lt;br /&gt;
# Hitman [300 HP]&lt;br /&gt;
# Gangster [200 HP]&lt;br /&gt;
# Thug [130 HP]&lt;br /&gt;
# Pee Wee [110 HP]&lt;br /&gt;
# Scum (Starting point) [100 HP]&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Ranks&amp;diff=596</id>
		<title>Ranks</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Ranks&amp;diff=596"/>
		<updated>2022-12-02T13:41:29Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Your progression as you earn Experience Points (XP) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Rank Progression =&lt;br /&gt;
# Legendary Don (highest rank) [20,000 HP]&lt;br /&gt;
# Respectable Don [13,000 HP]&lt;br /&gt;
# Don [7,000 HP]&lt;br /&gt;
# Legendary Godfather [4,000 HP]&lt;br /&gt;
&lt;br /&gt;
# Godfather [2,700 HP]&lt;br /&gt;
&lt;br /&gt;
# Respectable Boss [1,700 HP]&lt;br /&gt;
# Boss [900 HP]&lt;br /&gt;
# Assassin [500 HP]&lt;br /&gt;
# Hitman [300 HP]&lt;br /&gt;
# Gangster [200 HP]&lt;br /&gt;
# Thug [130 HP]&lt;br /&gt;
# Pee Wee [110 HP]&lt;br /&gt;
# Scum (Starting point) [100 HP]&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Gymnasium&amp;diff=595</id>
		<title>Gymnasium</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Gymnasium&amp;diff=595"/>
		<updated>2022-11-30T00:59:26Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Strength */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Train up your strength, stamina and agility stats=&lt;br /&gt;
&lt;br /&gt;
At the Gymnasium located in Atlantic City, you can train your strength, stamina and agility. Each attribute offers you different bonus' which help in various ways.  Gymnasium attributes are capped at 40 levels.&lt;br /&gt;
&lt;br /&gt;
=== Strength ===&lt;br /&gt;
Every 2 levels of gained training strength will allow you to carry one additional item. The BAR M1918, being a heavy weapon, requires at least 20 strength in order to equip it. &lt;br /&gt;
&lt;br /&gt;
=== Stamina ===&lt;br /&gt;
Training stamina will help you gain energy faster and increases your energy pool. It takes 8 levels of stamina to gain +1 energy recharge rate and every 1 level gained will increase energy pool by 5. Stamina now improves your run chance from police. &lt;br /&gt;
&lt;br /&gt;
=== Agility ===&lt;br /&gt;
Agility helps improve your busting ability. Every level trained will increase your success rate by 0.5%. Agility now improves your run chance from police.&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Crimes&amp;diff=594</id>
		<title>Crimes</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Crimes&amp;diff=594"/>
		<updated>2022-11-30T00:57:02Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Mastermind Crimes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Crimes =&lt;br /&gt;
&lt;br /&gt;
There are two types of crimes that can be found here. The regular Crimes use [[Criminal Energy]] and Mastermind Crimes which use [[Mastermind Energy]]. Regular crimes start from Scum and are fully unlocked at Legendary Godfather. Mastermind crimes unlock at Don and are fully unlocked at Legendary Don.&lt;br /&gt;
&lt;br /&gt;
=== Order in which crimes are unlocked ===&lt;br /&gt;
&lt;br /&gt;
* Pass counterfeit currency&lt;br /&gt;
** unlocked at Scum&lt;br /&gt;
** potential drops: Cigs, Menthol Cigs. Counterfeit Travel Ticket (rare)&lt;br /&gt;
* Sell smuggled cigarettes&lt;br /&gt;
** unlocked at Pee Wee&lt;br /&gt;
** potential drops: Cigs, Menthol Cigs, Andy's Reefer (rare)&lt;br /&gt;
* Knock over a gas station&lt;br /&gt;
** unlocked at Thug&lt;br /&gt;
** potential drops: Cigs, Counterfeit Travel Ticket, Andy's Reefer&lt;br /&gt;
* Run a shell game&lt;br /&gt;
** unlocked at Gangster&lt;br /&gt;
** potential drops: Cigs, Menthol Cigs, Counterfeit Travel Ticket, Andy's Reefer&lt;br /&gt;
* Traffic small arms&lt;br /&gt;
** unlocked at Hitman&lt;br /&gt;
** potential drops: Bullets, Cigs, Menthol Cigs, Andy's Reefer, Counterfeit Travel Ticket (rare)&lt;br /&gt;
* Rob a pharmacy&lt;br /&gt;
** unlocked at Assassin&lt;br /&gt;
** potential drops: Cigs (rare)&lt;br /&gt;
* Mug a tourist&lt;br /&gt;
** unlocked at Boss&lt;br /&gt;
** potential drops: Cigs, Menthol Cigs, Golden Travel Ticket, Andy's Reefer, Abilities Transfer Spell (rare)&lt;br /&gt;
* Rob a mail truck&lt;br /&gt;
** unlocked at Respectable Boss&lt;br /&gt;
** potential drops: Loot Box&lt;br /&gt;
* Burglarize a pawn shop&lt;br /&gt;
** unlocked at Godfather&lt;br /&gt;
** potential drops: Loot Box, Abilities Transfer Spell&lt;br /&gt;
&lt;br /&gt;
The success rate of crimes caps out at 100%. Equipping of weapons will increase the success rate, if not maxed. &lt;br /&gt;
&lt;br /&gt;
Some crimes have a chance to drop various [[items]], you can see above the various items you may receive when committing each crime.&lt;br /&gt;
&lt;br /&gt;
=== Mastermind Crimes ===&lt;br /&gt;
&lt;br /&gt;
*Rob a Diamond Store&lt;br /&gt;
**Unlocked at Godfather&lt;br /&gt;
**Costs 100 Criminal Energy&lt;br /&gt;
**1 hour cool down&lt;br /&gt;
*Extort construction project funds&lt;br /&gt;
** Unlocked at Don&lt;br /&gt;
** Costs 100 Criminal Energy&lt;br /&gt;
** 2 hour cool down&lt;br /&gt;
* Extort a politician&lt;br /&gt;
** Unlocked at Respectable Don&lt;br /&gt;
** Costs 100 Criminal Energy&lt;br /&gt;
** 4 hour cool down&lt;br /&gt;
* Fix a national sporting event&lt;br /&gt;
** Unlocked at Legendary Don&lt;br /&gt;
** Costs 100 Criminal Energy&lt;br /&gt;
** 8 hour cool down&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Crimes&amp;diff=593</id>
		<title>Crimes</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Crimes&amp;diff=593"/>
		<updated>2022-11-30T00:53:57Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Crimes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Crimes =&lt;br /&gt;
&lt;br /&gt;
There are two types of crimes that can be found here. The regular Crimes use [[Criminal Energy]] and Mastermind Crimes which use [[Mastermind Energy]]. Regular crimes start from Scum and are fully unlocked at Legendary Godfather. Mastermind crimes unlock at Don and are fully unlocked at Legendary Don.&lt;br /&gt;
&lt;br /&gt;
=== Order in which crimes are unlocked ===&lt;br /&gt;
&lt;br /&gt;
* Pass counterfeit currency&lt;br /&gt;
** unlocked at Scum&lt;br /&gt;
** potential drops: Cigs, Menthol Cigs. Counterfeit Travel Ticket (rare)&lt;br /&gt;
* Sell smuggled cigarettes&lt;br /&gt;
** unlocked at Pee Wee&lt;br /&gt;
** potential drops: Cigs, Menthol Cigs, Andy's Reefer (rare)&lt;br /&gt;
* Knock over a gas station&lt;br /&gt;
** unlocked at Thug&lt;br /&gt;
** potential drops: Cigs, Counterfeit Travel Ticket, Andy's Reefer&lt;br /&gt;
* Run a shell game&lt;br /&gt;
** unlocked at Gangster&lt;br /&gt;
** potential drops: Cigs, Menthol Cigs, Counterfeit Travel Ticket, Andy's Reefer&lt;br /&gt;
* Traffic small arms&lt;br /&gt;
** unlocked at Hitman&lt;br /&gt;
** potential drops: Bullets, Cigs, Menthol Cigs, Andy's Reefer, Counterfeit Travel Ticket (rare)&lt;br /&gt;
* Rob a pharmacy&lt;br /&gt;
** unlocked at Assassin&lt;br /&gt;
** potential drops: Cigs (rare)&lt;br /&gt;
* Mug a tourist&lt;br /&gt;
** unlocked at Boss&lt;br /&gt;
** potential drops: Cigs, Menthol Cigs, Golden Travel Ticket, Andy's Reefer, Abilities Transfer Spell (rare)&lt;br /&gt;
* Rob a mail truck&lt;br /&gt;
** unlocked at Respectable Boss&lt;br /&gt;
** potential drops: Loot Box&lt;br /&gt;
* Burglarize a pawn shop&lt;br /&gt;
** unlocked at Godfather&lt;br /&gt;
** potential drops: Loot Box, Abilities Transfer Spell&lt;br /&gt;
&lt;br /&gt;
The success rate of crimes caps out at 100%. Equipping of weapons will increase the success rate, if not maxed. &lt;br /&gt;
&lt;br /&gt;
Some crimes have a chance to drop various [[items]], you can see above the various items you may receive when committing each crime.&lt;br /&gt;
&lt;br /&gt;
=== Mastermind Crimes ===&lt;br /&gt;
&lt;br /&gt;
*Rob a Diamond Store&lt;br /&gt;
**Unlocked at Godfather&lt;br /&gt;
**Costs 20 Mastermind Energy&lt;br /&gt;
*Extort construction project funds&lt;br /&gt;
** Unlocked at Don&lt;br /&gt;
** Costs 60 Mastermind Energy&lt;br /&gt;
* Extort a politician&lt;br /&gt;
** Unlocked at Respectable Don&lt;br /&gt;
** Costs 120 Mastermind Energy&lt;br /&gt;
* Fix a national sporting event&lt;br /&gt;
** Unlocked at Legendary Don&lt;br /&gt;
** Costs 240 Mastermind Energy&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Crimes&amp;diff=592</id>
		<title>Crimes</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Crimes&amp;diff=592"/>
		<updated>2022-11-30T00:48:05Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Crimes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Crimes =&lt;br /&gt;
&lt;br /&gt;
There are two types of crimes that can be found here. The regular Crimes use [[Criminal Energy]] and Mastermind Crimes which use [[Mastermind Energy]]. Regular crimes start from Scum and are fully unlocked at Legendary Godfather. Mastermind crimes unlock at Don and are fully unlocked at Legendary Don.&lt;br /&gt;
&lt;br /&gt;
=== Order in which crimes are unlocked ===&lt;br /&gt;
&lt;br /&gt;
* Pass counterfeit currency&lt;br /&gt;
** unlocked at Scum&lt;br /&gt;
* Sell smuggled cigarettes&lt;br /&gt;
** unlocked at Pee Wee&lt;br /&gt;
* Knock over a gas station&lt;br /&gt;
** unlocked at Thug&lt;br /&gt;
* Run a shell game&lt;br /&gt;
** unlocked at Gangster&lt;br /&gt;
* Traffic small arms&lt;br /&gt;
** unlocked at Hitman&lt;br /&gt;
* Rob a pharmacy&lt;br /&gt;
** unlocked at Assassin&lt;br /&gt;
* Mug a tourist&lt;br /&gt;
** unlocked at Boss&lt;br /&gt;
* Rob a mail truck&lt;br /&gt;
** unlocked at Respectable Boss&lt;br /&gt;
* Burglarize a pawn shop&lt;br /&gt;
** unlocked at Godfather&lt;br /&gt;
&lt;br /&gt;
The success rate of crimes caps out at 100%. Equipping of weapons will increase the success rate, if not maxed. &lt;br /&gt;
&lt;br /&gt;
Some crimes have a chance to drop various [[items]], below is a list of items you may receive when committing each crime.&lt;br /&gt;
&lt;br /&gt;
'''Pass counterfeit currency'''&lt;br /&gt;
&lt;br /&gt;
* Cigs&lt;br /&gt;
* Menthol Cigs&lt;br /&gt;
* Counterfeit Travel Ticket (rare)  '''Sell smuggled cigarettes'''&lt;br /&gt;
* Cigs&lt;br /&gt;
* Menthol Cigs&lt;br /&gt;
* Andy's Reefer (rare)  '''Knock over a gas station'''&lt;br /&gt;
* Cigs&lt;br /&gt;
* Counterfeit Travel Ticket&lt;br /&gt;
* Andy's Reefer  '''Run a shell game'''&lt;br /&gt;
* Cigs&lt;br /&gt;
* Menthol Cigs&lt;br /&gt;
* Counterfeit Travel Ticket&lt;br /&gt;
* Andy's Reefer  '''Traffic small arms'''&lt;br /&gt;
* Bullets&lt;br /&gt;
* Cigs&lt;br /&gt;
* Menthol Cigs&lt;br /&gt;
* Andy's Reefer&lt;br /&gt;
* Counterfeit Travel Ticket (rare)  '''Rob a pharmacy'''&lt;br /&gt;
* Cigs (rare)  '''Mug a tourist'''&lt;br /&gt;
* Cigs&lt;br /&gt;
* Menthol Cigs&lt;br /&gt;
* Golden Travel Ticket&lt;br /&gt;
* Andy's Reefer&lt;br /&gt;
* Abilities Transfer Spell (rare)   '''Rob a Mail Truck'''&lt;br /&gt;
* Loot Box '''Burglarize a pawn shop'''&lt;br /&gt;
* Loot Box&lt;br /&gt;
* Abilities Transfer Spell&lt;br /&gt;
&lt;br /&gt;
=== Mastermind Crimes ===&lt;br /&gt;
&lt;br /&gt;
*Rob a Diamond Store&lt;br /&gt;
**Unlocked at Godfather&lt;br /&gt;
**Costs 20 Mastermind Energy&lt;br /&gt;
*Extort construction project funds&lt;br /&gt;
** Unlocked at Don&lt;br /&gt;
** Costs 60 Mastermind Energy&lt;br /&gt;
* Extort a politician&lt;br /&gt;
** Unlocked at Respectable Don&lt;br /&gt;
** Costs 120 Mastermind Energy&lt;br /&gt;
* Fix a national sporting event&lt;br /&gt;
** Unlocked at Legendary Don&lt;br /&gt;
** Costs 240 Mastermind Energy&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Crimes&amp;diff=591</id>
		<title>Crimes</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Crimes&amp;diff=591"/>
		<updated>2022-11-30T00:46:40Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Order in which crimes are unlocked */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Crimes =&lt;br /&gt;
&lt;br /&gt;
There are two types of crimes that can be found here. The regular Crimes use [[Criminal Energy]] and Mastermind Crimes which use [[Mastermind Energy]]. Regular crimes start from Scum and are fully unlocked at Legendary Godfather. Mastermind crimes unlock at Don and are fully unlocked at Legendary Don.&lt;br /&gt;
&lt;br /&gt;
=== Order in which crimes are unlocked ===&lt;br /&gt;
&lt;br /&gt;
* Pass counterfeit currency&lt;br /&gt;
** unlocked at Scum&lt;br /&gt;
* Sell smuggled cigarettes&lt;br /&gt;
** unlocked at Pee Wee&lt;br /&gt;
* Knock over a gas station&lt;br /&gt;
** unlocked at Thug&lt;br /&gt;
* Run a shell game&lt;br /&gt;
** unlocked at Gangster&lt;br /&gt;
* Traffic small arms&lt;br /&gt;
** unlocked at Hitman&lt;br /&gt;
* Rob a pharmacy&lt;br /&gt;
** unlocked at Assassin&lt;br /&gt;
* Mug a tourist&lt;br /&gt;
** unlocked at Boss&lt;br /&gt;
* Rob a mail truck&lt;br /&gt;
** unlocked at Respectable Boss&lt;br /&gt;
* Burglarize a pawn shop&lt;br /&gt;
** unlocked at Godfather&lt;br /&gt;
&lt;br /&gt;
The success rate of crimes caps out at 100%. Equipping of weapons will increase the success rate, if not maxed. &lt;br /&gt;
&lt;br /&gt;
Some crimes have a chance to drop various [[items]], below is a list of items you may receive when committing each crime.&lt;br /&gt;
&lt;br /&gt;
'''Pass counterfeit currency'''&lt;br /&gt;
&lt;br /&gt;
* Cigs&lt;br /&gt;
* Menthol Cigs&lt;br /&gt;
* Counterfeit Travel Ticket (rare) '''Sell smuggled cigarettes'''&lt;br /&gt;
* Cigs&lt;br /&gt;
* Menthol Cigs&lt;br /&gt;
* Andy's Reefer (rare) '''Knock over a gas station'''&lt;br /&gt;
* Cigs&lt;br /&gt;
* Counterfeit Travel Ticket&lt;br /&gt;
* Andy's Reefer '''Run a shell game'''&lt;br /&gt;
* Cigs&lt;br /&gt;
* Menthol Cigs&lt;br /&gt;
* Counterfeit Travel Ticket&lt;br /&gt;
* Andy's Reefer '''Traffic small arms'''&lt;br /&gt;
* Bullets&lt;br /&gt;
* Cigs&lt;br /&gt;
* Menthol Cigs&lt;br /&gt;
* Andy's Reefer&lt;br /&gt;
* Counterfeit Travel Ticket (rare) '''Rob a pharmacy'''&lt;br /&gt;
* Cigs (rare) '''Mug a tourist'''&lt;br /&gt;
* Cigs&lt;br /&gt;
* Menthol Cigs&lt;br /&gt;
* Golden Travel Ticket&lt;br /&gt;
* Andy's Reefer&lt;br /&gt;
* Abilities Transfer Spell (rare)  '''Rob a Mail Truck'''&lt;br /&gt;
* Loot Box '''Burglarize a pawn shop'''&lt;br /&gt;
* Loot Box&lt;br /&gt;
* Abilities Transfer Spell&lt;br /&gt;
&lt;br /&gt;
=== Mastermind Crimes ===&lt;br /&gt;
&lt;br /&gt;
*Rob a Diamond Store&lt;br /&gt;
**Unlocked at Godfather&lt;br /&gt;
**Costs 20 Mastermind Energy&lt;br /&gt;
*Extort construction project funds&lt;br /&gt;
** Unlocked at Don&lt;br /&gt;
** Costs 60 Mastermind Energy&lt;br /&gt;
* Extort a politician&lt;br /&gt;
** Unlocked at Respectable Don&lt;br /&gt;
** Costs 120 Mastermind Energy&lt;br /&gt;
* Fix a national sporting event&lt;br /&gt;
** Unlocked at Legendary Don&lt;br /&gt;
** Costs 240 Mastermind Energy&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Store&amp;diff=587</id>
		<title>Store</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Store&amp;diff=587"/>
		<updated>2022-11-29T21:53:52Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Notoriety Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=One of the places you can buy and sell things=&lt;br /&gt;
&lt;br /&gt;
=== The store ===&lt;br /&gt;
At the store you can buy guns, vests, garages and [[Cars]]. You can also hire body guards or spend notoriety points here. For information about the guns or vests you can visit the [[Items]] page.&lt;br /&gt;
&lt;br /&gt;
=== Guns ===&lt;br /&gt;
*.38 S&amp;amp;W Special&lt;br /&gt;
**5 Firepower&lt;br /&gt;
**Costs $100,000&lt;br /&gt;
**Increases Auto Theft 1% per skill level&lt;br /&gt;
**Improves success during police shootouts +2% per level&lt;br /&gt;
*Colt M1903&lt;br /&gt;
**7 Firepower&lt;br /&gt;
**Costs $125,000&lt;br /&gt;
**Increases self jail busting 2% per level&lt;br /&gt;
*Remington M10&lt;br /&gt;
**20 Firepower&lt;br /&gt;
** Costs $4,000,000&lt;br /&gt;
**Increases Jail Busting 2% per level&lt;br /&gt;
**Increases Booze Negotiating 2% per level&lt;br /&gt;
*M1903 Springfield&lt;br /&gt;
**30 Firepower&lt;br /&gt;
**Costs $8,500,000&lt;br /&gt;
**Each skill level gain 2% chance of only using 10% bullets during whack&lt;br /&gt;
*Thompson M1921&lt;br /&gt;
**32 Firepower&lt;br /&gt;
** Costs $10,000,000&lt;br /&gt;
**Improves success during police shootouts +5% per level&lt;br /&gt;
* Bar M1918&lt;br /&gt;
**40 Firepower&lt;br /&gt;
**Costs 100 Gold&lt;br /&gt;
**Gain 1% OC vault and 3% more bullets to be whacked per level&lt;br /&gt;
**You need level 20 Strength to equip Bar M1918&lt;br /&gt;
&lt;br /&gt;
===Vests===&lt;br /&gt;
&lt;br /&gt;
*Layered Fabric Covering&lt;br /&gt;
**+200 Protection&lt;br /&gt;
**Costs $75,000&lt;br /&gt;
*Scrap Metal Shielding&lt;br /&gt;
**+425 Protection&lt;br /&gt;
**Costs $500,000&lt;br /&gt;
*Light Military Vest&lt;br /&gt;
**+950 Protection&lt;br /&gt;
**Costs $2,800,000&lt;br /&gt;
*Tailored Ballistic Vest&lt;br /&gt;
**+2,000 Protection&lt;br /&gt;
**Costs $12,000,000&lt;br /&gt;
*Premier Tailored Body Armor&lt;br /&gt;
**+5,000 Protection&lt;br /&gt;
**Costs 150 Gold&lt;br /&gt;
&lt;br /&gt;
===Garages===&lt;br /&gt;
&lt;br /&gt;
*1 Car garage&lt;br /&gt;
**$20,000&lt;br /&gt;
*3 Car Garage&lt;br /&gt;
**$80,000&lt;br /&gt;
*5 Car Garage&lt;br /&gt;
**$165,000&lt;br /&gt;
*10 Car Garage&lt;br /&gt;
**$500,000&lt;br /&gt;
*15 Car Garage&lt;br /&gt;
**$1,000,000&lt;br /&gt;
Cars that are in your garage cannot be stolen, and are not lost upon death. Garages and the cars within do not transfer between usernames. &lt;br /&gt;
&lt;br /&gt;
===Cars===&lt;br /&gt;
&lt;br /&gt;
Here you can buy [[Cars]] that other players have listed for sell on the [[Sell Items]] page. To organize cars click or tap on the model, damage, miles, value or asking price headers.&lt;br /&gt;
&lt;br /&gt;
===Body Guards===&lt;br /&gt;
&lt;br /&gt;
There are three different bodyguards which offer different levels of protection for different costs. Below you can see each bodyguard, what they offer, and how much they cost. You may hire one or a combination of all bodyguards at the same time.&lt;br /&gt;
&lt;br /&gt;
*Vinny Two Guns&lt;br /&gt;
**+500 protection&lt;br /&gt;
**2% survival chance&lt;br /&gt;
**Initial cost of $100,000&lt;br /&gt;
**Recurring cost of $35,000 per hour&lt;br /&gt;
*Ralph The Dentist&lt;br /&gt;
**+1,500 Protection&lt;br /&gt;
**6% survival chance&lt;br /&gt;
**Initial cost of $500,000&lt;br /&gt;
**Recurring cost of $125,000 per hour&lt;br /&gt;
*Frankie The Bear&lt;br /&gt;
**+5,500 protection&lt;br /&gt;
**12% survival chance&lt;br /&gt;
**Initial cost of $2,500,000&lt;br /&gt;
**Recurring cost of $500,000 per hour&lt;br /&gt;
&lt;br /&gt;
===Notoriety Store===&lt;br /&gt;
&lt;br /&gt;
At the Notoriety Store you can spend your notoriety points on a variety of currencies or unlock different perks. Each perk has 3 tiers to unlock and each tier must be unlocked in order.&lt;br /&gt;
&lt;br /&gt;
You can earn notoriety points by having a meal at Bridgette's Supper Club in Atlantic City, find out more at [[Points of Interest]]. They do not transfer between usernames.&lt;br /&gt;
&lt;br /&gt;
Notoriety points do not transfer between usernames, and if you change names before spending your points, they will be lost. &lt;br /&gt;
&lt;br /&gt;
==== Currency Exchange ====&lt;br /&gt;
* $25,000 for 1 point&lt;br /&gt;
* 20 Bullets for 1 Point&lt;br /&gt;
* 1 Nickel for 8 points&lt;br /&gt;
* $37,500 Free play at the casinos for 1 point&lt;br /&gt;
&lt;br /&gt;
==== Skills Shop ====&lt;br /&gt;
* Familiar Territory - Level 1&lt;br /&gt;
** Costs 550 points&lt;br /&gt;
** Reduces Travel Fatigue by 5%&lt;br /&gt;
* Familiar Territory - Level 2&lt;br /&gt;
** Costs 1,700 points&lt;br /&gt;
** Reduces Travel Fatigue by 10%&lt;br /&gt;
* Familiar Territory - Level 3&lt;br /&gt;
** Costs 5,000 points&lt;br /&gt;
** Reduces Travel Fatigue by 15%&lt;br /&gt;
* Evasive Maneuvering - Level 1&lt;br /&gt;
** Costs 550 points&lt;br /&gt;
** Makes it harder for Private Investigators to find you. increases the time by 10%&lt;br /&gt;
* Evasive Maneuvering - Level 2&lt;br /&gt;
** Costs 1,700 points&lt;br /&gt;
** Makes it harder for Private Investigators to find you, increases the time by 20%&lt;br /&gt;
* Evasive Maneuvering - Level 3&lt;br /&gt;
** Costs 5,000 points&lt;br /&gt;
** Makes it harder for Private Investigators to find you, increases the time by 30%The percentage buffs from these skills do not stack.&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Store&amp;diff=586</id>
		<title>Store</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Store&amp;diff=586"/>
		<updated>2022-11-29T21:49:16Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=One of the places you can buy and sell things=&lt;br /&gt;
&lt;br /&gt;
=== The store ===&lt;br /&gt;
At the store you can buy guns, vests, garages and [[Cars]]. You can also hire body guards or spend notoriety points here. For information about the guns or vests you can visit the [[Items]] page.&lt;br /&gt;
&lt;br /&gt;
=== Guns ===&lt;br /&gt;
*.38 S&amp;amp;W Special&lt;br /&gt;
**5 Firepower&lt;br /&gt;
**Costs $100,000&lt;br /&gt;
**Increases Auto Theft 1% per skill level&lt;br /&gt;
**Improves success during police shootouts +2% per level&lt;br /&gt;
*Colt M1903&lt;br /&gt;
**7 Firepower&lt;br /&gt;
**Costs $125,000&lt;br /&gt;
**Increases self jail busting 2% per level&lt;br /&gt;
*Remington M10&lt;br /&gt;
**20 Firepower&lt;br /&gt;
** Costs $4,000,000&lt;br /&gt;
**Increases Jail Busting 2% per level&lt;br /&gt;
**Increases Booze Negotiating 2% per level&lt;br /&gt;
*M1903 Springfield&lt;br /&gt;
**30 Firepower&lt;br /&gt;
**Costs $8,500,000&lt;br /&gt;
**Each skill level gain 2% chance of only using 10% bullets during whack&lt;br /&gt;
*Thompson M1921&lt;br /&gt;
**32 Firepower&lt;br /&gt;
** Costs $10,000,000&lt;br /&gt;
**Improves success during police shootouts +5% per level&lt;br /&gt;
* Bar M1918&lt;br /&gt;
**40 Firepower&lt;br /&gt;
**Costs 100 Gold&lt;br /&gt;
**Gain 1% OC vault and 3% more bullets to be whacked per level&lt;br /&gt;
**You need level 20 Strength to equip Bar M1918&lt;br /&gt;
&lt;br /&gt;
===Vests===&lt;br /&gt;
&lt;br /&gt;
*Layered Fabric Covering&lt;br /&gt;
**+200 Protection&lt;br /&gt;
**Costs $75,000&lt;br /&gt;
*Scrap Metal Shielding&lt;br /&gt;
**+425 Protection&lt;br /&gt;
**Costs $500,000&lt;br /&gt;
*Light Military Vest&lt;br /&gt;
**+950 Protection&lt;br /&gt;
**Costs $2,800,000&lt;br /&gt;
*Tailored Ballistic Vest&lt;br /&gt;
**+2,000 Protection&lt;br /&gt;
**Costs $12,000,000&lt;br /&gt;
*Premier Tailored Body Armor&lt;br /&gt;
**+5,000 Protection&lt;br /&gt;
**Costs 150 Gold&lt;br /&gt;
&lt;br /&gt;
===Garages===&lt;br /&gt;
&lt;br /&gt;
*1 Car garage&lt;br /&gt;
**$20,000&lt;br /&gt;
*3 Car Garage&lt;br /&gt;
**$80,000&lt;br /&gt;
*5 Car Garage&lt;br /&gt;
**$165,000&lt;br /&gt;
*10 Car Garage&lt;br /&gt;
**$500,000&lt;br /&gt;
*15 Car Garage&lt;br /&gt;
**$1,000,000&lt;br /&gt;
Cars that are in your garage cannot be stolen, and are not lost upon death. Garages and the cars within do not transfer between usernames. &lt;br /&gt;
&lt;br /&gt;
===Cars===&lt;br /&gt;
&lt;br /&gt;
Here you can buy [[Cars]] that other players have listed for sell on the [[Sell Items]] page. To organize cars click or tap on the model, damage, miles, value or asking price headers.&lt;br /&gt;
&lt;br /&gt;
===Body Guards===&lt;br /&gt;
&lt;br /&gt;
There are three different bodyguards which offer different levels of protection for different costs. Below you can see each bodyguard, what they offer, and how much they cost. You may hire one or a combination of all bodyguards at the same time.&lt;br /&gt;
&lt;br /&gt;
*Vinny Two Guns&lt;br /&gt;
**+500 protection&lt;br /&gt;
**2% survival chance&lt;br /&gt;
**Initial cost of $100,000&lt;br /&gt;
**Recurring cost of $35,000 per hour&lt;br /&gt;
*Ralph The Dentist&lt;br /&gt;
**+1,500 Protection&lt;br /&gt;
**6% survival chance&lt;br /&gt;
**Initial cost of $500,000&lt;br /&gt;
**Recurring cost of $125,000 per hour&lt;br /&gt;
*Frankie The Bear&lt;br /&gt;
**+5,500 protection&lt;br /&gt;
**12% survival chance&lt;br /&gt;
**Initial cost of $2,500,000&lt;br /&gt;
**Recurring cost of $500,000 per hour&lt;br /&gt;
&lt;br /&gt;
===Notoriety Store===&lt;br /&gt;
&lt;br /&gt;
At the Notoriety Store you can spend your notoriety points on a variety of currencies or unlock different perks. Each perk has 3 tiers to unlock and each tier must be unlocked in order.&lt;br /&gt;
&lt;br /&gt;
You can earn notoriety points by having a meal at Bridgette's Supper Club in Atlantic City, find out more at [[Points of Interest]]. They do not transfer between usernames.&lt;br /&gt;
&lt;br /&gt;
Notoriety points do not transfer between usernames.&lt;br /&gt;
&lt;br /&gt;
==== Currency Exchange ====&lt;br /&gt;
* $25,000 for 1 point&lt;br /&gt;
* 20 Bullets for 1 Point&lt;br /&gt;
* 1 Nickel for 8 points&lt;br /&gt;
* $37,500 Free play at the casinos for 1 point&lt;br /&gt;
&lt;br /&gt;
==== Skills Shop ====&lt;br /&gt;
* Familiar Territory - Level 1&lt;br /&gt;
** Costs 550 points&lt;br /&gt;
** Reduces Travel Fatigue by 5%&lt;br /&gt;
* Familiar Territory - Level 2&lt;br /&gt;
** Costs 1,700 points&lt;br /&gt;
** Reduces Travel Fatigue by 10%&lt;br /&gt;
* Familiar Territory - Level 3&lt;br /&gt;
** Costs 5,000 points&lt;br /&gt;
** Reduces Travel Fatigue by 15%&lt;br /&gt;
* Evasive Maneuvering - Level 1&lt;br /&gt;
** Costs 550 points&lt;br /&gt;
** Makes it harder for Private Investigators to find you. increases the time by 10%&lt;br /&gt;
* Evasive Maneuvering - Level 2&lt;br /&gt;
** Costs 1,700 points&lt;br /&gt;
** Makes it harder for Private Investigators to find you, increases the time by 20%&lt;br /&gt;
* Evasive Maneuvering - Level 3&lt;br /&gt;
** Costs 5,000 points&lt;br /&gt;
** Makes it harder for Private Investigators to find you, increases the time by 30%The percentage buffs from these skills do not stack.&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Private_Investigators&amp;diff=585</id>
		<title>Private Investigators</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Private_Investigators&amp;diff=585"/>
		<updated>2022-11-29T21:32:21Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Hire a PI to find a player or research a crew */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Hire a PI to find a player or research a crew =&lt;br /&gt;
&lt;br /&gt;
=== Searching for a player ===&lt;br /&gt;
Private investigators can be hired to find the location of another player. This is needed to be able to [[Whack]] them.&lt;br /&gt;
&lt;br /&gt;
Once found, the investigator will contact you letting you know the targets location. You will not be updated via bootmail if this player moves city, you will have to track this yourself on the PI page. Each investigator has a different window of time that you are able to whack the target after he or she is found. After that window, the target is lost and will need to be searched for again.&lt;br /&gt;
&lt;br /&gt;
If another player shoots and fails a kill on another player, at the same time you have that same player found, your search will be lost. &lt;br /&gt;
&lt;br /&gt;
If a player has Evasive Manoeuvring, the amount of time required to find them may be more than the time stated on the PI information.  &lt;br /&gt;
&lt;br /&gt;
=== Researching a crew structure ===&lt;br /&gt;
Researching a crew structure is advised before attempting to [[Whack]] someone in a crew, otherwise you risk dying in backfire in the case of them being protected in layers. See more information on the [[Crew]] page. &lt;br /&gt;
&lt;br /&gt;
When you have the crews structure found, the PI will keep the information current for you while in the window.&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Points_of_Interest&amp;diff=584</id>
		<title>Points of Interest</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Points_of_Interest&amp;diff=584"/>
		<updated>2022-11-29T21:23:00Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Prize Wheel: Open to all */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Information ==&lt;br /&gt;
Speakeasies are visitable bars/areas which players can visit by clicking their respective icons on the [[Travel]] page. These [[Speakeasies]] sell items, drinks, food and have different interactions with NPC's. For example, drinks are sold at bars which give criminal energy, mastermind energy or simply reduce timers.&lt;br /&gt;
&lt;br /&gt;
== Points of Interest ==&lt;br /&gt;
&lt;br /&gt;
=== Atlantic City ===&lt;br /&gt;
&lt;br /&gt;
====== ''Bridgette's Supper Club:'' Open to all ======&lt;br /&gt;
Features: Guest Chat box, Bar, Pig game, Menu.&lt;br /&gt;
&lt;br /&gt;
'''''Raymond''''' - Flirting with Raymond up to Intimacy level 3 unlocks the perk &amp;quot;Bartender who hears everything&amp;quot; Give him a call for 2x OC vault in Atlantic City when you're the leader. This is possible once every 72 hours. Flirting with Raymond up to Intimacy level 5 unlocks the perk &amp;quot;Ability to go on a date&amp;quot; which gives you 1.5x more profitable rackets for 6 hours.&lt;br /&gt;
&lt;br /&gt;
'''Available drinks with Raymond:'''&lt;br /&gt;
&lt;br /&gt;
$300 - Beer - +400 Criminal energy &lt;br /&gt;
&lt;br /&gt;
$500 - Manhattan - +10 Criminal mastermind energy &lt;br /&gt;
&lt;br /&gt;
$1,500 - Red Wine - +20 Criminal mastermind energy &lt;br /&gt;
&lt;br /&gt;
$3,000 - Champagne - +30 Criminal mastermind energy&lt;br /&gt;
&lt;br /&gt;
'''''Hazel''''' - Flirting with Hazel up to intimacy level 3 gives you the ability to buy a &amp;quot;[[Items|Blunt]]&amp;quot;. Flirting with Hazel up to Intimacy level 5 unlocks the ability to &amp;quot;go on a date&amp;quot;, which gives you 1.5x more profitable rackets for 6 hours.&lt;br /&gt;
&lt;br /&gt;
'''Available items with Hazel:'''&lt;br /&gt;
&lt;br /&gt;
Cigarette pack (sealed) at 15 gold per pack - Pack of 20 cigarettes. +300 Energy. 2 minute smoke time.&lt;br /&gt;
&lt;br /&gt;
Menthol Cigarette Pack (Sealed) at 20 gold per pack - Pack of 20 menthol cigarettes. +300 Energy. 1 minute 30 second smoke time.&lt;br /&gt;
&lt;br /&gt;
Very Good Cigar at 5 gold per cigar - +240 Mastermind Energy, 5 minute smoke time.&lt;br /&gt;
&lt;br /&gt;
Blunt at 5 gold per blunt - 2x more profitable rackets and Not Hungry lasts 50% as long for 4 hours.&lt;br /&gt;
&lt;br /&gt;
'''''June''''' - Flirting with June up to intimacy level 3 gives you the ability to buy &amp;quot;[[Items|Nose candy]]&amp;quot;. Flirting with June up to Intimacy level 5 unlocks the ability to &amp;quot;go on a date&amp;quot;, which gives you 2.5x faster energy recharge rate for 4 hours.&lt;br /&gt;
&lt;br /&gt;
'''Available items with June:'''&lt;br /&gt;
&lt;br /&gt;
Cigarette pack (sealed) at 15 gold per pack - Pack of 20 cigarettes. +300 Energy. 2 minute smoke time.&lt;br /&gt;
&lt;br /&gt;
Menthol Cigarette Pack (Sealed) at 20 gold per pack - Pack of 20 menthol cigarettes. +300 Energy. 1 minute 30 second smoke time.&lt;br /&gt;
&lt;br /&gt;
Very Good Cigar at 5 gold per cigar - +240 Mastermind Energy, 5 minute smoke time.&lt;br /&gt;
&lt;br /&gt;
Nose Candy at 3 gold per nose candy - Full energy recharge and -30 minutes Travel Fatigue, no cooldown. 10 uses. Can cause comedown after 5 minutes if heavily used.&lt;br /&gt;
&lt;br /&gt;
'''''Supper Club''''' - Enjoy a 3-Course meal for the low price of $150,000 from 5pm-11pm local time. Just select from the menu the food you wish to consume. Each bite will give you 400 energy. Completing the meal with give you notoriety points based on your rank. The prestige of your car works as a multiplier and increases the amount of notoriety points you will receive. See [[Store]] for more information on what notoriety points can be used for.&lt;br /&gt;
&lt;br /&gt;
The amount of notoriety points you get from a meal in AC depends on a number of factors; rank, vehicle, and the day.&lt;br /&gt;
&lt;br /&gt;
'''''Rank'''''&lt;br /&gt;
&lt;br /&gt;
This goes by your influence... see your [[rackets]] allowance to keep track, but for now, here are the amounts.....&lt;br /&gt;
&lt;br /&gt;
* Gangster - 2&lt;br /&gt;
* Hitman - 4&lt;br /&gt;
* Assassin - 5&lt;br /&gt;
* Boss - 8&lt;br /&gt;
* R. boss - 10&lt;br /&gt;
* GF - 13&lt;br /&gt;
* LGF - 15&lt;br /&gt;
* Don - 25&lt;br /&gt;
* R. don - 43&lt;br /&gt;
* L. don - 60&lt;br /&gt;
&lt;br /&gt;
'''''Vehicle'''''&lt;br /&gt;
&lt;br /&gt;
Each car has a prestige value, this influence the amount of notoriety points you get.&lt;br /&gt;
&lt;br /&gt;
* Prestige 1-2; 1x&lt;br /&gt;
* Prestige 3; 2x&lt;br /&gt;
* Prestige 4; 3x&lt;br /&gt;
* Prestige 5; 4x&lt;br /&gt;
&lt;br /&gt;
'''''Day'''''&lt;br /&gt;
&lt;br /&gt;
You get a 2x multiplier for Fridays and Saturdays.&lt;br /&gt;
&lt;br /&gt;
=== New Orleans ===&lt;br /&gt;
&lt;br /&gt;
====== ''Stella d'Belle:'' Don + or Paid membership. ======&lt;br /&gt;
Membership: 150 gold, via the gold store.&lt;br /&gt;
&lt;br /&gt;
Features: Guest Chat box, Bar, Pig game, Girls.&lt;br /&gt;
&lt;br /&gt;
Renne - Taking Renee on a date will cost 3 gold and it will give you 2x racket income for 6 hours.&lt;br /&gt;
&lt;br /&gt;
Gisele - Taking Gisele on a date will cost 2 gold and will give you 25% successful criminal mastermind for 1 hour.&lt;br /&gt;
&lt;br /&gt;
Lucie - Taking Lucie on a date will cost 1 gold and will recharge your criminal energy 3x more for 4 hours.&lt;br /&gt;
&lt;br /&gt;
======''Mariette's 24 hour Voodoo shop:'' Open to all  ======&lt;br /&gt;
Features: purchasable items and a crystal ball.&lt;br /&gt;
&lt;br /&gt;
====== ''French Market:'' Open to all ======&lt;br /&gt;
Features: purchasable food.&lt;br /&gt;
&lt;br /&gt;
=== New York ===&lt;br /&gt;
&lt;br /&gt;
====== 5th Avenue: Open to all ======&lt;br /&gt;
&lt;br /&gt;
Features: Items for sale&lt;br /&gt;
&lt;br /&gt;
====== The Ayling Hotel: Open to all ======&lt;br /&gt;
Features: Guest Chat box, Bar, Pig game, Album.&lt;br /&gt;
&lt;br /&gt;
===== Prize Wheel: Open to all =====&lt;br /&gt;
Nickels are used to spin the prize Wheel. Nickels are obtained in various ways, such as rewards from ranking, assignments, and busting when using a 'Tiki of Good Deeds'. Prizes from the wheel include: Stuffed Pink Elephant, Cotton Candy, Bar (weapon), Menthol Cigarette Pack (sealed), Thompson (weapon), Cigarette Pack (sealed), Caramel Apple, Very Good Cigar, Lemonade, Fireworks, Bullets and Prize Tickets. Prize tickets can be exchanged for previously mentioned prizes. &lt;br /&gt;
&lt;br /&gt;
===== Rocco's  Di Napoli pizzeria and restaurant: Open to all =====&lt;br /&gt;
Features: Bar and Menu which is available from 11am until 10pm local time.&lt;br /&gt;
&lt;br /&gt;
=== Rocky Mount ===&lt;br /&gt;
&lt;br /&gt;
====== Boone inn: Open to all ======&lt;br /&gt;
&lt;br /&gt;
Features: Guest Chat box, Bar, Pig game.&lt;br /&gt;
&lt;br /&gt;
=== Florida ===&lt;br /&gt;
&lt;br /&gt;
====== Tiki Hut ======&lt;br /&gt;
Store that allows exchanging coconuts and peridot gems for items or currencies.&lt;br /&gt;
&lt;br /&gt;
====== Docs Boom Boom Bungalow ======&lt;br /&gt;
Features: Bar, Girls, Pig game, Guest Chat box&lt;br /&gt;
&lt;br /&gt;
====== Docs Enchanted Tiki Garden ======&lt;br /&gt;
Features: Bird Watching&lt;br /&gt;
&lt;br /&gt;
====== Flirting in Miami ======&lt;br /&gt;
Level 3 - Beverley - Busting perk get of jail 5 times a day&lt;br /&gt;
&lt;br /&gt;
Level 5 - Beverley - Rackets x3 for 6 hours&lt;br /&gt;
&lt;br /&gt;
Level 3 - Audrey - Florida snow&lt;br /&gt;
&lt;br /&gt;
Level 5 - Audrey - Energy recharge x4, date, 4 hours&lt;br /&gt;
&lt;br /&gt;
Level 3 - Dominic - Rumrunner perk full supply or rum delivered every 72 hours&lt;br /&gt;
&lt;br /&gt;
Level 5 - Dominic - Booze production x3 for 6 hours&lt;br /&gt;
&lt;br /&gt;
Level 3 - Kamea - Ganja joint, jail time 30% less, half hungry timer.&lt;br /&gt;
&lt;br /&gt;
Level 5 - Kamea - Booze production x3 for 6 hours&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Auto_Theft&amp;diff=583</id>
		<title>Auto Theft</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Auto_Theft&amp;diff=583"/>
		<updated>2022-11-29T21:14:44Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Auto Theft Skill */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Auto Theft =&lt;br /&gt;
&lt;br /&gt;
Auto Theft allows players the chance to steal cars of various rarity and value.&lt;br /&gt;
&lt;br /&gt;
Stolen cars will have a range of miles and damage. Each car will have different stats that determine Travel Fatigue, Smelt Value, Sell Value, Booze Capacity and OC success rate. Special cars may offer an OC multiplier.&lt;br /&gt;
&lt;br /&gt;
Auto Theft uses [[Criminal Energy]] or [[Mastermind Energy]] depending on which Auto Theft you choose.  Increasing your Auto Theft skill will improve your success rate when stealing cars.  Some weapons also improve your chance of stealing cars. The maximum level you can reach for Auto Theft is level 20.&lt;br /&gt;
&lt;br /&gt;
=== Low Income Neighborhood ===&lt;br /&gt;
&lt;br /&gt;
Prestige 1 and 2 cars can be found here. The mileage and damage may be higher here.&lt;br /&gt;
&lt;br /&gt;
Milk trucks can be found in the morning hours based on the players local time.&lt;br /&gt;
&lt;br /&gt;
=== Middle Class Neighborhood ===&lt;br /&gt;
&lt;br /&gt;
   1. Prestige 1 cars with lower mileage and damage&lt;br /&gt;
&lt;br /&gt;
   2. Prestige 2 cars with lower mileage/damage than gained from previous auto theft.&lt;br /&gt;
&lt;br /&gt;
   3. Some prestige 3 cars with high mileage.&lt;br /&gt;
&lt;br /&gt;
Milk trucks can be found in the morning hours (06:00-10:00) based on the players local time.&lt;br /&gt;
&lt;br /&gt;
=== Downtown 5-Star Hotel ===&lt;br /&gt;
&lt;br /&gt;
   1. Some prestige 2 cars&lt;br /&gt;
&lt;br /&gt;
   2. Prestige 3 cars with low mileage/damage&lt;br /&gt;
&lt;br /&gt;
   3. Prestige 4 and 5 cars can be obtained very rarely&lt;br /&gt;
&lt;br /&gt;
=== Fine Dining Restaurant ===&lt;br /&gt;
&lt;br /&gt;
   1. Prestige 3 cars appear frequently&lt;br /&gt;
&lt;br /&gt;
   2. Prestige 4 cars appear less often but not rarely&lt;br /&gt;
&lt;br /&gt;
   3. Prestige 5 cars appear from time to time. Semi rare.&lt;br /&gt;
&lt;br /&gt;
See [[cars]] for details about all cars in the game.&lt;br /&gt;
&lt;br /&gt;
=== '''Auto Theft Skill''' ===&lt;br /&gt;
Auto theft skill works to upgrade your auto theft success percentage&lt;br /&gt;
&lt;br /&gt;
Unlike crimes, you don't have to work on an individual auto theft option to upgrade its skill percentage - instead you have to get your Auto Theft Skill level up... all Auto Theft attempts will add to your skill level, the more you do - the higher your skill will be.&lt;br /&gt;
&lt;br /&gt;
At Auto Theft Skill level 7~ you will find that the '''Low Income Neighborhood''' option is consistently 50% success rate...&lt;br /&gt;
&lt;br /&gt;
At Auto Theft Skill level 13, you will find that '''Middle Class Neighborhood''' is consistently 50% success rate.&lt;br /&gt;
&lt;br /&gt;
At Auto Theft Skill level 17, you will see that the '''5-star downtown hotel''' is consistently at a 50% success rate...&lt;br /&gt;
&lt;br /&gt;
As you can see, you don't have to do the individual auto theft options to upgrade the success rate. Your overall skill will do that.&lt;br /&gt;
&lt;br /&gt;
The final option, '''Fine Dining Restaurant''', is one you cannot visualise but I'll try and explain a little more about it...&lt;br /&gt;
&lt;br /&gt;
This option will always remain &amp;lt;1%, however it will also continually improve til level 20 (max). The success % also changes dependant on the car which is available...&lt;br /&gt;
&lt;br /&gt;
For example (these figures may not be accurate, but represent how it works)&lt;br /&gt;
&lt;br /&gt;
- ''a limousine pulls up''&lt;br /&gt;
&lt;br /&gt;
''- if you have auto theft skill to level 10, you will have a 0.5% chance of stealing it''&lt;br /&gt;
&lt;br /&gt;
''- if you have auto theft skill to level 20, you'll have a 0.9% chance of stealing it.''&lt;br /&gt;
&lt;br /&gt;
Both the same car, both different %, both &amp;lt;1%.&lt;br /&gt;
&lt;br /&gt;
Another example, with a rarer car... ''if a Phaeton LaRue was to pull up...''&lt;br /&gt;
&lt;br /&gt;
- ''if you have an Auto Theft Skill of level 10, you'll have a 0.1% chance of stealing it.''&lt;br /&gt;
&lt;br /&gt;
''- if you have an Auto Theft Skill of level 20, you'll have a 0.3% chance of stealing it.''&lt;br /&gt;
&lt;br /&gt;
Again, both scenarios are the same car, and both % are &amp;lt;1%. However, this time we can see it is much less likely to steal this car versus the limo.&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Store&amp;diff=582</id>
		<title>Store</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Store&amp;diff=582"/>
		<updated>2022-11-29T21:11:37Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Notoriety Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=One of the places you can buy and sell things=&lt;br /&gt;
&lt;br /&gt;
=== The store ===&lt;br /&gt;
At the store you can buy guns, vests, garages and [[Cars]]. You can also hire body guards or spend notoriety points here. For information about the guns or vests you can visit the [[Items]] page.&lt;br /&gt;
&lt;br /&gt;
=== Guns ===&lt;br /&gt;
*.38 S&amp;amp;W Special&lt;br /&gt;
**5 Firepower&lt;br /&gt;
**Costs $100,000&lt;br /&gt;
**Increases Auto Theft 1% per skill level&lt;br /&gt;
**Improves success during police shootouts +2% per level&lt;br /&gt;
*Colt M1903&lt;br /&gt;
**7 Firepower&lt;br /&gt;
**Costs $125,000&lt;br /&gt;
**Increases self jail busting 2% per level&lt;br /&gt;
*Remington M10&lt;br /&gt;
**20 Firepower&lt;br /&gt;
** Costs $4,000,000&lt;br /&gt;
**Increases Jail Busting 2% per level&lt;br /&gt;
**Increases Booze Negotiating 2% per level&lt;br /&gt;
*M1903 Springfield&lt;br /&gt;
**30 Firepower&lt;br /&gt;
**Costs $8,500,000&lt;br /&gt;
**Each skill level gain 2% chance of only using 10% bullets during whack&lt;br /&gt;
*Thompson M1921&lt;br /&gt;
**32 Firepower&lt;br /&gt;
** Costs $10,000,000&lt;br /&gt;
**Increase crime success 1% per level&lt;br /&gt;
**Increase Auto Theft success 1% per level&lt;br /&gt;
**Increase jail busting 1% per level&lt;br /&gt;
**Improves success during police shootouts +5% per level&lt;br /&gt;
* Bar M1918&lt;br /&gt;
**40 Firepower&lt;br /&gt;
**Costs 100 Gold&lt;br /&gt;
**Gain 1% OC vault and 3% more bullets to be whacked each level&lt;br /&gt;
**-2% Firepower for each Strength level under 20&lt;br /&gt;
**You need level 20 Strength to equip Bar M1918&lt;br /&gt;
&lt;br /&gt;
===Vests===&lt;br /&gt;
&lt;br /&gt;
*Layered Fabric Covering&lt;br /&gt;
**+200 Protection&lt;br /&gt;
**Costs $75,000&lt;br /&gt;
*Scrap Metal Shielding&lt;br /&gt;
**+425 Protection&lt;br /&gt;
**Costs $500,000&lt;br /&gt;
*Light Military Vest&lt;br /&gt;
**+950 Protection&lt;br /&gt;
**Costs $2,800,000&lt;br /&gt;
*Tailored Ballistic Vest&lt;br /&gt;
**+2,000 Protection&lt;br /&gt;
**Costs $12,000,000&lt;br /&gt;
*Premier Tailored Body Armor&lt;br /&gt;
**+5,000 Protection&lt;br /&gt;
**Costs 150 Gold&lt;br /&gt;
&lt;br /&gt;
===Garages===&lt;br /&gt;
&lt;br /&gt;
*1 Car garage&lt;br /&gt;
**$20,000&lt;br /&gt;
*3 Car Garage&lt;br /&gt;
**$80,000&lt;br /&gt;
*5 Car Garage&lt;br /&gt;
**$165,000&lt;br /&gt;
*10 Car Garage&lt;br /&gt;
**$500,000&lt;br /&gt;
*15 Car Garage&lt;br /&gt;
**$1,000,000&lt;br /&gt;
&lt;br /&gt;
===Cars===&lt;br /&gt;
&lt;br /&gt;
Here you can buy [[Cars]] that other players have listed for sell on the [[Sell Items]] page. To organize cars click or tap on the model, damage, miles, value or asking price headers.&lt;br /&gt;
&lt;br /&gt;
===Body Guards===&lt;br /&gt;
&lt;br /&gt;
There are three different bodyguards which offer different levels of protection for different costs. Below you can see each bodyguard, what they offer, and how much they cost. You may hire one or a combination of all bodyguards at the same time.&lt;br /&gt;
&lt;br /&gt;
*Vinny Two Guns&lt;br /&gt;
**+500 protection&lt;br /&gt;
**2% survival chance&lt;br /&gt;
**Initial cost of $100,000&lt;br /&gt;
**Recurring cost of $35,000 per hour&lt;br /&gt;
*Ralph The Dentist&lt;br /&gt;
**+1,500 Protection&lt;br /&gt;
**6% survival chance&lt;br /&gt;
**Initial cost of $500,000&lt;br /&gt;
**Recurring cost of $125,000 per hour&lt;br /&gt;
*Frankie The Bear&lt;br /&gt;
**+5,500 protection&lt;br /&gt;
**12% survival chance&lt;br /&gt;
**Initial cost of $2,500,000&lt;br /&gt;
**Recurring cost of $500,000 per hour&lt;br /&gt;
&lt;br /&gt;
===Notoriety Store===&lt;br /&gt;
&lt;br /&gt;
At the Notoriety Store you can spend your notoriety points on a variety of currencies or unlock different perks. Each perk has 3 tiers to unlock and each tier must be unlocked in order.&lt;br /&gt;
&lt;br /&gt;
You can earn notoriety points by having a meal at Bridgette's Supper Club in Atlantic City, find out more at [[Points of Interest]]. They do not transfer between usernames.&lt;br /&gt;
&lt;br /&gt;
==== Currency Exchange ====&lt;br /&gt;
* $25,000 for 1 point&lt;br /&gt;
* 20 Bullets for 1 Point&lt;br /&gt;
* 1 Nickel for 8 points&lt;br /&gt;
* $37,500 Free play at the casinos for 1 point&lt;br /&gt;
&lt;br /&gt;
==== Skills Shop ====&lt;br /&gt;
* Familiar Territory - Level 1&lt;br /&gt;
** Costs 550 points&lt;br /&gt;
** Reduces Travel Fatigue by 5%&lt;br /&gt;
* Familiar Territory - Level 2&lt;br /&gt;
** Costs 1,700 points&lt;br /&gt;
** Reduces Travel Fatigue by 10%&lt;br /&gt;
* Familiar Territory - Level 3&lt;br /&gt;
** Costs 5,000 points&lt;br /&gt;
** Reduces Travel Fatigue by 15%&lt;br /&gt;
* Evasive Maneuvering - Level 1&lt;br /&gt;
** Costs 550 points&lt;br /&gt;
** Makes it harder for Private Investigators to find you. increases the time by 10%&lt;br /&gt;
* Evasive Maneuvering - Level 2&lt;br /&gt;
** Costs 1,700 points&lt;br /&gt;
** Makes it harder for Private Investigators to find you, increases the time by 20%&lt;br /&gt;
* Evasive Maneuvering - Level 3&lt;br /&gt;
** Costs 5,000 points&lt;br /&gt;
** Makes it harder for Private Investigators to find you, increases the time by 30%&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Witness_Statements&amp;diff=581</id>
		<title>Witness Statements</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Witness_Statements&amp;diff=581"/>
		<updated>2022-11-29T21:08:44Z</updated>

		<summary type="html">&lt;p&gt;Maniac: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Messages sent when a player is whacked =&lt;br /&gt;
&lt;br /&gt;
=== Witness Statements ===&lt;br /&gt;
When a player is whacked, witness statements are sent out randomly to five people in the same city via Bootmail. &lt;br /&gt;
&lt;br /&gt;
The witness statements can be used to identify who killed someone, holders of witness statements can post the information of the shooter against the grave of the deceased in the [[Graveyard]]. &lt;br /&gt;
&lt;br /&gt;
Witness statements can be transferred from player to player via [[Escrow]].&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Points_of_Interest&amp;diff=580</id>
		<title>Points of Interest</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Points_of_Interest&amp;diff=580"/>
		<updated>2022-11-29T21:04:46Z</updated>

		<summary type="html">&lt;p&gt;Maniac: /* Bridgette's Supper Club: Open to all */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Information ==&lt;br /&gt;
Speakeasies are visitable bars/areas which players can visit by clicking their respective icons on the [[Travel]] page. These [[Speakeasies]] sell items, drinks, food and have different interactions with NPC's. For example, drinks are sold at bars which give criminal energy, mastermind energy or simply reduce timers.&lt;br /&gt;
&lt;br /&gt;
== Points of Interest ==&lt;br /&gt;
&lt;br /&gt;
=== Atlantic City ===&lt;br /&gt;
&lt;br /&gt;
====== ''Bridgette's Supper Club:'' Open to all ======&lt;br /&gt;
Features: Guest Chat box, Bar, Pig game, Menu.&lt;br /&gt;
&lt;br /&gt;
'''''Raymond''''' - Flirting with Raymond up to Intimacy level 3 unlocks the perk &amp;quot;Bartender who hears everything&amp;quot; Give him a call for 2x OC vault in Atlantic City when you're the leader. This is possible once every 72 hours. Flirting with Raymond up to Intimacy level 5 unlocks the perk &amp;quot;Ability to go on a date&amp;quot; which gives you 1.5x more profitable rackets for 6 hours.&lt;br /&gt;
&lt;br /&gt;
'''Available drinks with Raymond:'''&lt;br /&gt;
&lt;br /&gt;
$300 - Beer - +400 Criminal energy &lt;br /&gt;
&lt;br /&gt;
$500 - Manhattan - +10 Criminal mastermind energy &lt;br /&gt;
&lt;br /&gt;
$1,500 - Red Wine - +20 Criminal mastermind energy &lt;br /&gt;
&lt;br /&gt;
$3,000 - Champagne - +30 Criminal mastermind energy&lt;br /&gt;
&lt;br /&gt;
'''''Hazel''''' - Flirting with Hazel up to intimacy level 3 gives you the ability to buy a &amp;quot;[[Items|Blunt]]&amp;quot;. Flirting with Hazel up to Intimacy level 5 unlocks the ability to &amp;quot;go on a date&amp;quot;, which gives you 1.5x more profitable rackets for 6 hours.&lt;br /&gt;
&lt;br /&gt;
'''Available items with Hazel:'''&lt;br /&gt;
&lt;br /&gt;
Cigarette pack (sealed) at 15 gold per pack - Pack of 20 cigarettes. +300 Energy. 2 minute smoke time.&lt;br /&gt;
&lt;br /&gt;
Menthol Cigarette Pack (Sealed) at 20 gold per pack - Pack of 20 menthol cigarettes. +300 Energy. 1 minute 30 second smoke time.&lt;br /&gt;
&lt;br /&gt;
Very Good Cigar at 5 gold per cigar - +240 Mastermind Energy, 5 minute smoke time.&lt;br /&gt;
&lt;br /&gt;
Blunt at 5 gold per blunt - 2x more profitable rackets and Not Hungry lasts 50% as long for 4 hours.&lt;br /&gt;
&lt;br /&gt;
'''''June''''' - Flirting with June up to intimacy level 3 gives you the ability to buy &amp;quot;[[Items|Nose candy]]&amp;quot;. Flirting with June up to Intimacy level 5 unlocks the ability to &amp;quot;go on a date&amp;quot;, which gives you 2.5x faster energy recharge rate for 4 hours.&lt;br /&gt;
&lt;br /&gt;
'''Available items with June:'''&lt;br /&gt;
&lt;br /&gt;
Cigarette pack (sealed) at 15 gold per pack - Pack of 20 cigarettes. +300 Energy. 2 minute smoke time.&lt;br /&gt;
&lt;br /&gt;
Menthol Cigarette Pack (Sealed) at 20 gold per pack - Pack of 20 menthol cigarettes. +300 Energy. 1 minute 30 second smoke time.&lt;br /&gt;
&lt;br /&gt;
Very Good Cigar at 5 gold per cigar - +240 Mastermind Energy, 5 minute smoke time.&lt;br /&gt;
&lt;br /&gt;
Nose Candy at 3 gold per nose candy - Full energy recharge and -30 minutes Travel Fatigue, no cooldown. 10 uses. Can cause comedown after 5 minutes if heavily used.&lt;br /&gt;
&lt;br /&gt;
'''''Supper Club''''' - Enjoy a 3-Course meal for the low price of $150,000 from 5pm-11pm local time. Just select from the menu the food you wish to consume. Each bite will give you 400 energy. Completing the meal with give you notoriety points based on your rank. The prestige of your car works as a multiplier and increases the amount of notoriety points you will receive. See [[Store]] for more information on what notoriety points can be used for.&lt;br /&gt;
&lt;br /&gt;
The amount of notoriety points you get from a meal in AC depends on a number of factors; rank, vehicle, and the day.&lt;br /&gt;
&lt;br /&gt;
'''''Rank'''''&lt;br /&gt;
&lt;br /&gt;
This goes by your influence... see your [[rackets]] allowance to keep track, but for now, here are the amounts.....&lt;br /&gt;
&lt;br /&gt;
* Gangster - 2&lt;br /&gt;
* Hitman - 4&lt;br /&gt;
* Assassin - 5&lt;br /&gt;
* Boss - 8&lt;br /&gt;
* R. boss - 10&lt;br /&gt;
* GF - 13&lt;br /&gt;
* LGF - 15&lt;br /&gt;
* Don - 25&lt;br /&gt;
* R. don - 43&lt;br /&gt;
* L. don - 60&lt;br /&gt;
&lt;br /&gt;
'''''Vehicle'''''&lt;br /&gt;
&lt;br /&gt;
Each car has a prestige value, this influence the amount of notoriety points you get.&lt;br /&gt;
&lt;br /&gt;
* Prestige 1-2; 1x&lt;br /&gt;
* Prestige 3; 2x&lt;br /&gt;
* Prestige 4; 3x&lt;br /&gt;
* Prestige 5; 4x&lt;br /&gt;
&lt;br /&gt;
'''''Day'''''&lt;br /&gt;
&lt;br /&gt;
You get a 2x multiplier for Fridays and Saturdays.&lt;br /&gt;
&lt;br /&gt;
=== New Orleans ===&lt;br /&gt;
&lt;br /&gt;
====== ''Stella d'Belle:'' Don + or Paid membership. ======&lt;br /&gt;
Membership: 150 gold, via the gold store.&lt;br /&gt;
&lt;br /&gt;
Features: Guest Chat box, Bar, Pig game, Girls.&lt;br /&gt;
&lt;br /&gt;
Renne - Taking Renee on a date will cost 3 gold and it will give you 2x racket income for 6 hours.&lt;br /&gt;
&lt;br /&gt;
Gisele - Taking Gisele on a date will cost 2 gold and will give you 25% successful criminal mastermind for 1 hour.&lt;br /&gt;
&lt;br /&gt;
Lucie - Taking Lucie on a date will cost 1 gold and will recharge your criminal energy 3x more for 4 hours.&lt;br /&gt;
&lt;br /&gt;
======''Mariette's 24 hour Voodoo shop:'' Open to all  ======&lt;br /&gt;
Features: purchasable items and a crystal ball.&lt;br /&gt;
&lt;br /&gt;
====== ''French Market:'' Open to all ======&lt;br /&gt;
Features: purchasable food.&lt;br /&gt;
&lt;br /&gt;
=== New York ===&lt;br /&gt;
&lt;br /&gt;
====== 5th Avenue: Open to all ======&lt;br /&gt;
&lt;br /&gt;
Features: Items for sale&lt;br /&gt;
&lt;br /&gt;
====== The Ayling Hotel: Open to all ======&lt;br /&gt;
Features: Guest Chat box, Bar, Pig game, Album.&lt;br /&gt;
&lt;br /&gt;
===== Prize Wheel: Open to all =====&lt;br /&gt;
Nickels are used to spin the prize Wheel, rewards are bullets, money and a pink elephant toy.&lt;br /&gt;
&lt;br /&gt;
===== Rocco's  Di Napoli pizzeria and restaurant: Open to all =====&lt;br /&gt;
Features: Bar and Menu which is available from 11am until 10pm local time.&lt;br /&gt;
&lt;br /&gt;
=== Rocky Mount ===&lt;br /&gt;
&lt;br /&gt;
====== Boone inn: Open to all ======&lt;br /&gt;
&lt;br /&gt;
Features: Guest Chat box, Bar, Pig game.&lt;br /&gt;
&lt;br /&gt;
=== Florida ===&lt;br /&gt;
&lt;br /&gt;
====== Tiki Hut ======&lt;br /&gt;
Store that allows exchanging coconuts and peridot gems for items or currencies.&lt;br /&gt;
&lt;br /&gt;
====== Docs Boom Boom Bungalow ======&lt;br /&gt;
Features: Bar, Girls, Pig game, Guest Chat box&lt;br /&gt;
&lt;br /&gt;
====== Docs Enchanted Tiki Garden ======&lt;br /&gt;
Features: Bird Watching&lt;br /&gt;
&lt;br /&gt;
====== Flirting in Miami ======&lt;br /&gt;
Level 3 - Beverley - Busting perk get of jail 5 times a day&lt;br /&gt;
&lt;br /&gt;
Level 5 - Beverley - Rackets x3 for 6 hours&lt;br /&gt;
&lt;br /&gt;
Level 3 - Audrey - Florida snow&lt;br /&gt;
&lt;br /&gt;
Level 5 - Audrey - Energy recharge x4, date, 4 hours&lt;br /&gt;
&lt;br /&gt;
Level 3 - Dominic - Rumrunner perk full supply or rum delivered every 72 hours&lt;br /&gt;
&lt;br /&gt;
Level 5 - Dominic - Booze production x3 for 6 hours&lt;br /&gt;
&lt;br /&gt;
Level 3 - Kamea - Ganja joint, jail time 30% less, half hungry timer.&lt;br /&gt;
&lt;br /&gt;
Level 5 - Kamea - Booze production x3 for 6 hours&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Auto_Theft&amp;diff=562</id>
		<title>Auto Theft</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Auto_Theft&amp;diff=562"/>
		<updated>2022-05-07T06:58:09Z</updated>

		<summary type="html">&lt;p&gt;Maniac: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Auto Theft =&lt;br /&gt;
&lt;br /&gt;
Auto Theft allows players the chance to steal cars of various rarity and value.&lt;br /&gt;
&lt;br /&gt;
Stolen cars will have a range of miles and damage. Each car will have different stats that determine Travel Fatigue, Smelt Value, Sell Value, Booze Capacity and OC success rate. Special cars may offer an OC multiplier.&lt;br /&gt;
&lt;br /&gt;
Auto Theft uses [[Criminal Energy]] or [[Mastermind Energy]] depending on which Auto Theft you choose.  Increasing your Auto Theft skill will improve your success rate when stealing cars.  Some weapons also improve your chance of stealing cars. The maximum level you can reach for Auto Theft is level 20.&lt;br /&gt;
&lt;br /&gt;
=== Low Income Neighborhood ===&lt;br /&gt;
&lt;br /&gt;
Prestige 1 and 2 cars can be found here. The mileage and damage may be higher here.&lt;br /&gt;
&lt;br /&gt;
Milk trucks can be found in the morning hours based on the players local time.&lt;br /&gt;
&lt;br /&gt;
=== Middle Class Neighborhood ===&lt;br /&gt;
&lt;br /&gt;
   1. Prestige 1 cars with lower mileage and damage&lt;br /&gt;
&lt;br /&gt;
   2. Prestige 2 cars with lower mileage/damage than gained from previous auto theft.&lt;br /&gt;
&lt;br /&gt;
   3. Some prestige 3 cars with high mileage.&lt;br /&gt;
&lt;br /&gt;
Milk trucks can be found in the morning hours based on the players local time.&lt;br /&gt;
&lt;br /&gt;
=== Downtown 5-Star Hotel ===&lt;br /&gt;
&lt;br /&gt;
   1. Some prestige 2 cars&lt;br /&gt;
&lt;br /&gt;
   2. Prestige 3 cars with low mileage/damage&lt;br /&gt;
&lt;br /&gt;
   3. Prestige 4 and 5 cars can be obtained very rarely&lt;br /&gt;
&lt;br /&gt;
=== Fine Dining Restaurant ===&lt;br /&gt;
&lt;br /&gt;
   1. Prestige 3 cars appear frequently&lt;br /&gt;
&lt;br /&gt;
   2. Prestige 4 cars appear less often but not rarely&lt;br /&gt;
&lt;br /&gt;
   3. Prestige 5 cars appear from time to time. Semi rare.&lt;br /&gt;
&lt;br /&gt;
See [[cars]] for details about all cars in the game.&lt;br /&gt;
&lt;br /&gt;
=== '''Auto Theft Skill''' ===&lt;br /&gt;
Auto theft skill works to upgrade your auto theft success percentage&lt;br /&gt;
&lt;br /&gt;
Unlike crimes, you don't have to work on an individual auto theft option to upgrade its skill percentage - instead you have to get your Auto Theft Skill level up... all Auto Theft attempts will add to your skill level, the more you do - the higher your skill will be.&lt;br /&gt;
&lt;br /&gt;
At Auto Theft Skill level 7~ you will find that the '''Low Income Neighborhood''' option is consistently 50% success rate...&lt;br /&gt;
&lt;br /&gt;
At Auto Theft Skill level 13, you will find that '''Middle Class Neighborhood''' is consistently 50% success rate.&lt;br /&gt;
&lt;br /&gt;
At Auto Theft Skill level 17, you will see that the '''5-star downtown hotel''' is consistently at a 50% success rate...&lt;br /&gt;
&lt;br /&gt;
As you can see, you don't have to do the individual auto theft options to upgrade the success rate. Your overall skill will do that.&lt;br /&gt;
&lt;br /&gt;
The final option, '''Fine Dining Restauran'''t, is one you cannot visualise but I'll try and explain a little more about it...&lt;br /&gt;
&lt;br /&gt;
This option will always remain &amp;lt;1%, however it will also continually improve til level 20 (max). The success % also changes dependant on the car which is available...&lt;br /&gt;
&lt;br /&gt;
For example (these figures may not be accurate, but represent how it works)&lt;br /&gt;
&lt;br /&gt;
- ''a limousine pulls up''&lt;br /&gt;
&lt;br /&gt;
''- if you have auto theft skill to level 10, you will have a 0.5% chance of stealing it''&lt;br /&gt;
&lt;br /&gt;
''- if you have auto theft skill to level 20, you'll have a 0.9% chance of stealing it.''&lt;br /&gt;
&lt;br /&gt;
Both the same car, both different %, both &amp;lt;1%.&lt;br /&gt;
&lt;br /&gt;
Another example, with a rarer car... ''if a Phaeton LaRue was to pull up...''&lt;br /&gt;
&lt;br /&gt;
- ''if you have an Auto Theft Skill of level 10, you'll have a 0.1% chance of stealing it.''&lt;br /&gt;
&lt;br /&gt;
''- if you have an Auto Theft Skill of level 20, you'll have a 0.3% chance of stealing it.''&lt;br /&gt;
&lt;br /&gt;
Again, both scenarios are the same car, and both % are &amp;lt;1%. However, this time we can see it is much less likely to steal this car versus the limo.&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
	<entry>
		<id>https://www.bootleggers.us/w/index.php?title=Points_of_Interest&amp;diff=561</id>
		<title>Points of Interest</title>
		<link rel="alternate" type="text/html" href="https://www.bootleggers.us/w/index.php?title=Points_of_Interest&amp;diff=561"/>
		<updated>2022-05-04T20:47:19Z</updated>

		<summary type="html">&lt;p&gt;Maniac: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Information ==&lt;br /&gt;
Speakeasies are visitable bars/areas which players can visit by clicking their respective icons on the [[Travel]] page. These [[Speakeasies]] sell items, drinks, food and have different interactions with NPC's. For example, drinks are sold at bars which give criminal energy, mastermind energy or simply reduce timers.&lt;br /&gt;
&lt;br /&gt;
== Points of Interest ==&lt;br /&gt;
&lt;br /&gt;
=== Atlantic City ===&lt;br /&gt;
&lt;br /&gt;
====== ''Bridgette's Supper Club:'' Open to all ======&lt;br /&gt;
Features: Guest Chat box, Bar, Pig game, Menu.&lt;br /&gt;
&lt;br /&gt;
'''''Raymond''''' - Flirting with Raymond up to Intimacy level 3 unlocks the perk &amp;quot;Bartender who hears everything&amp;quot; Give him a call for 2x OC vault in Atlantic City when you're the leader. This is possible once every 72 hours. Flirting with Raymond up to Intimacy level 5 unlocks the perk &amp;quot;Ability to go on a date&amp;quot; which gives you 1.5x more profitable rackets for 6 hours.&lt;br /&gt;
&lt;br /&gt;
'''Available drinks with Raymond:'''&lt;br /&gt;
&lt;br /&gt;
$300 - Beer - +400 Criminal energy &lt;br /&gt;
&lt;br /&gt;
$500 - Manhattan - +10 Criminal mastermind energy &lt;br /&gt;
&lt;br /&gt;
$1,500 - Red Wine - +20 Criminal mastermind energy &lt;br /&gt;
&lt;br /&gt;
$3,000 - Champagne - +30 Criminal mastermind energy&lt;br /&gt;
&lt;br /&gt;
'''''Hazel''''' - Flirting with Hazel up to intimacy level 3 gives you the ability to buy a &amp;quot;[[Items|Blunt]]&amp;quot;. Flirting with Hazel up to Intimacy level 5 unlocks the ability to &amp;quot;go on a date&amp;quot;, which gives you 1.5x more profitable rackets for 6 hours.&lt;br /&gt;
&lt;br /&gt;
'''Available items with Hazel:'''&lt;br /&gt;
&lt;br /&gt;
Cigarette pack (sealed) at 2 gold per pack - Pack of 20 cigarettes. +300 Energy. 2 minute smoke time.&lt;br /&gt;
&lt;br /&gt;
Menthol Cigarette Pack (Sealed) at 3 gold per pack - Pack of 20 menthol cigarettes. +300 Energy. 1 minute 30 second smoke time.&lt;br /&gt;
&lt;br /&gt;
Very Good Cigar at 5 gold per cigar - +240 Mastermind Energy, 5 minute smoke time.&lt;br /&gt;
&lt;br /&gt;
Blunt at 5 gold per blunt - 2x more profitable rackets and Not Hungry lasts 50% as long for 4 hours.&lt;br /&gt;
&lt;br /&gt;
'''''June''''' - Flirting with June up to intimacy level 3 gives you the ability to buy &amp;quot;[[Items|Nose candy]]&amp;quot;. Flirting with June up to Intimacy level 5 unlocks the ability to &amp;quot;go on a date&amp;quot;, which gives you 2.5x faster energy recharge rate for 4 hours.&lt;br /&gt;
&lt;br /&gt;
'''Available items with June:'''&lt;br /&gt;
&lt;br /&gt;
Cigarette pack (sealed) at 2 gold per pack - Pack of 20 cigarettes. +300 Energy. 2 minute smoke time.&lt;br /&gt;
&lt;br /&gt;
Menthol Cigarette Pack (Sealed) at 3 gold per pack - Pack of 20 menthol cigarettes. +300 Energy. 1 minute 30 second smoke time.&lt;br /&gt;
&lt;br /&gt;
Very Good Cigar at 5 gold per cigar - +240 Mastermind Energy, 5 minute smoke time.&lt;br /&gt;
&lt;br /&gt;
Nose Candy at 3 gold per nose candy - Full energy recharge and -30 minutes Travel Fatigue, no cooldown. 10 uses. Can cause comedown after 5 minutes if heavily used.&lt;br /&gt;
&lt;br /&gt;
'''''Supper Club''''' - Enjoy a 3-Course meal for the low price of $150,000 from 5pm-11pm local time. Just select from the menu the food you wish to consume. Each bite will give you 400 energy. Completing the meal with give you notoriety points based on your rank. The prestige of your car works as a multiplier and increases the amount of notoriety points you will receive. See [[Store]] for more information on what notoriety points can be used for.&lt;br /&gt;
&lt;br /&gt;
The amount of notoriety points you get from a meal in AC depends on a number of factors; rank, vehicle, and the day.&lt;br /&gt;
&lt;br /&gt;
'''''Rank'''''&lt;br /&gt;
&lt;br /&gt;
This goes by your influence... see your [[rackets]] allowance to keep track, but for now, here are the amounts.....&lt;br /&gt;
&lt;br /&gt;
* Gangster - 2&lt;br /&gt;
* Hitman - 4&lt;br /&gt;
* Assassin - 5&lt;br /&gt;
* Boss - 8&lt;br /&gt;
* R. boss - 10&lt;br /&gt;
* GF - 13&lt;br /&gt;
* LGF - 15&lt;br /&gt;
* Don - 25&lt;br /&gt;
* R. don - 43&lt;br /&gt;
* L. don - 60&lt;br /&gt;
&lt;br /&gt;
'''''Vehicle'''''&lt;br /&gt;
&lt;br /&gt;
Each car has a prestige value, this influence the amount of notoriety points you get.&lt;br /&gt;
&lt;br /&gt;
* Prestige 1-2; 1x&lt;br /&gt;
* Prestige 3; 2x&lt;br /&gt;
* Prestige 4; 3x&lt;br /&gt;
* Prestige 5; 4x&lt;br /&gt;
&lt;br /&gt;
'''''Day'''''&lt;br /&gt;
&lt;br /&gt;
You get a 2x multiplier for Fridays and Saturdays.&lt;br /&gt;
&lt;br /&gt;
=== New Orleans ===&lt;br /&gt;
&lt;br /&gt;
====== ''Stella d'Belle:'' Don + or Paid membership. ======&lt;br /&gt;
Membership: 150 gold, via the gold store.&lt;br /&gt;
&lt;br /&gt;
Features: Guest Chat box, Bar, Pig game, Girls.&lt;br /&gt;
&lt;br /&gt;
======''Mariette's 24 hour Voodoo shop:'' Open to all  ======&lt;br /&gt;
Features: purchasable items and a crystal ball.&lt;br /&gt;
&lt;br /&gt;
====== ''French Market:'' Open to all ======&lt;br /&gt;
Features: purchasable food.&lt;br /&gt;
&lt;br /&gt;
=== New York ===&lt;br /&gt;
&lt;br /&gt;
====== 5th Avenue: Open to all ======&lt;br /&gt;
&lt;br /&gt;
Features: Items for sale&lt;br /&gt;
&lt;br /&gt;
====== The Ayling Hotel: Open to all ======&lt;br /&gt;
Features: Guest Chat box, Bar, Pig game, Album.&lt;br /&gt;
&lt;br /&gt;
===== Prize Wheel: Open to all =====&lt;br /&gt;
Nickels are used to spin the prize Wheel, rewards are bullets, money and a pink elephant toy.&lt;br /&gt;
&lt;br /&gt;
===== Rocco's  Di Napoli pizzeria and restaurant: Open to all =====&lt;br /&gt;
Features: Bar and Menu which is available from 11am until 10pm local time.&lt;br /&gt;
&lt;br /&gt;
=== Rocky Mount ===&lt;br /&gt;
&lt;br /&gt;
====== Boone inn: Open to all ======&lt;br /&gt;
&lt;br /&gt;
Features: Guest Chat box, Bar, Pig game.&lt;br /&gt;
&lt;br /&gt;
=== Florida ===&lt;br /&gt;
&lt;br /&gt;
====== Tiki Hut ======&lt;br /&gt;
Store that allows exchanging coconuts and peridot gems for items or currencies.&lt;br /&gt;
&lt;br /&gt;
====== Docs Boom Boom Bungalow ======&lt;br /&gt;
Features: Bar, Girls, Pig game, Guest Chat box&lt;br /&gt;
&lt;br /&gt;
====== Docs Enchanted Tiki Garden ======&lt;br /&gt;
Features: Bird Watching&lt;/div&gt;</summary>
		<author><name>Maniac</name></author>
	</entry>
</feed>